This project started as a 2D game and upgraded with various versions of RPG Maker. When I discovered Unity, I decided to start over and make it a 2.5D game. Imagine a Gameboy game screen extruded into 3D.
The game is a top down, 2.5D puzzle adventure. A colorful, rough mix of Zelda and Pokémon, except not really.
Game production started in June 2015. The game was meant to be played in the train, traveling from Copenhagen to Aalborg. During the fall of 2015 I worked on 3 game productions for DADIU, so I had precious little time to spend on my own projects. In 2015, I managed to put about 3 months of work into the game.
In the spring 2016 I will be writing my thesis, however it is my hope to publish the game at the end of August 2016, on Android, at no cost.